Interactive stories for exhibitions

An exhibition where visitors learn by doing

Your museum has great stories, but they don't yet reach every visitor. With AI Museum Guide you turn them into interactive stories at the object, so visitors take part and you see which stories land.

Visitors scan a QR code at an object and choose what they want to discover: short stories with quiz questions, polls, images, audio and video.

Plan an intro See it with your own objects.
Try it yourselfScan the code and discover a story, the way a visitor does.
Open the demo on your phoneScan the code and discover a story, the way a visitor does.
In use at

It's not the stories

A wall text or audio tour tells well, but only one way: the same story, in the same order, for everyone. The visitor can't choose and can't answer back.

Whoever it doesn't grab walks on. And the museum never hears which stories do land.

You have so much to tell. And you'd love every visitor to get it.

The museum experience is shifting: from looking at objects to experiencing stories.

Interactive stories at the object

From looking to taking part

We hear it from every museum we talk to: the stories are there, they just don't reach every visitor yet.

Rijksmuseum Boerhaave started with one display case, six objects with interactive stories. This is what that one case did in three months:

1,600+
visitors scanned and read
3,400+
stories viewed

“You really look at the object to find the answer.”

Mother with two children, visitor at Rijksmuseum Boerhaave
Plan an intro See it with your own objects.
A visitor holds a phone in front of the display case, showing a story about glass eye models

Live in three steps

  1. Intro

    See it with your own objects

    We put a few objects from your collection in a demo environment, show how it works and answer your questions.

  2. Setup day

    Set up together, then it's yours

    We choose the exhibition and the first objects together, then set it up in one day with your team. From then on you add stories yourselves and test them internally.

  3. Live

    Visitors take part, you see what lands

    The exhibition opens. Visitors read, answer and choose, and the statistics show you which stories land.

  • Your stories and visitor data stay yours
  • Edit whenever you want, changes are live immediately
  • Always the latest version: hosting, updates and maintenance included
  • Hosted in the EU; the chatbot only answers from sources you approved

You start with a three-month pilot for €1,000.

Plan an intro See it with your own objects.

An exhibition where visitors take part, and the museum watches along.

Visitors dive into the stories behind your objects: they choose, answer, and take another good look. After the opening you know which stories land, with whom, and how often. And you have the numbers to show it.

Plan an intro See it with your own objects.
Try it yourselfScan the code and discover a story, the way a visitor does.
Open the demo on your phoneScan the code and discover a story, the way a visitor does.

Frequently asked questions

Answers to the questions museums ask us most.

What's the difference with an audio tour?

Who writes the stories?

Where is our data and who owns it?

What does it cost?

What do we need to supply?

How does this fit alongside our guided tours?

All questions